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Siendra t1_j66twz9 wrote

There's no licensing fee on PC.

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builder-of-things t1_j672i0k wrote

Also, PC gamers are generally way more willing to go "meh" and wait for price drop.

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06lom t1_j6b59cg wrote

And torrents also. 40$ is better than nothing. Console users have no choice, so they will buy it anyway

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PolyZex t1_j66xqc4 wrote

There ARE marketplace fees. 30% for Steam, 20% for GoG, 30% for Epic unless it uses the Unreal Engine then there's a slight discount.

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jcabia t1_j68y1c0 wrote

Wasn't epic's fee like 12% which was the reason a bunch of games were releasing there instead?

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PolyZex t1_j68yku3 wrote

Epic will make deals with people for various reasons, timed exclusivity is one they practice. Steam used to as well but for some reason stopped doing it a couple years ago. Then, like I said, if your game is made in the unreal engine they offer additional benefits. It would be hard to pin down an exact amount you would be paying without taking all that into account. 30% is just what it costs by default.

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jcabia t1_j68zh2j wrote

I get it. Basically "take this exclusive deal and we'll give you a higher cut"

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PolyZex t1_j698z8h wrote

Exactly so. It's unfortunate that they're all so predatory.

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[deleted] t1_j66xu2s wrote

[deleted]

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PolyZex t1_j66yjq9 wrote

30% for Playstation, but Microsoft has some very indie friendly policies- at flat $3,000. So they SHOULD be the cheapest venue, though I believe those savings get translated into their gamespass.

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Cyshox t1_j671nis wrote

Steam has the same sales provision as PlayStation, Nintendo or Xbox Store. There are no additional license fees on consoles.

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