FlatSpinMan

FlatSpinMan t1_j7tl2kg wrote

An entirely different and lesser level, I know, but I used to make mission packs for a somewhat popular game and I’d often blank out (or usually write “redacted “) the place names.

One major reason was that the maps didn’t actually fit the area I was trying to represent. I just used existing maps and pretended they were somewhere else.

The other was that I kept basic historical facts accurate to the timeline (types of aircraft, the general flow of the battle, etc) but took creative liberty with the details, so it was helpful being able to fudge stuff. I rationalized it by saying that people undergoing the experience wouldn’t necessarily know the significance of the time and place. e.g. a soldier going to Stalingrad as the battle started wouldn’t have known it was going to be so incredibly horrendous (well, they probably could have guessed).

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