Submitted by Sorin61 t3_yqcetq in technology
lurklurklurkPOST t1_ivntfe8 wrote
And still nobody can summarize it for me.
nyetpak t1_ivoah1p wrote
You're an immortal delivery guy who throws pissjugs at ghosts that tries to interrupt your hard work which is paid for in facebook likes.
Andrethegreengiant3 t1_ivp5yo9 wrote
Way of the road, Bubs
BlueMonkOne t1_ivvitl9 wrote
Ghost that you can only see then you have a special fetus strapped to your stomach.
thisispainful76 t1_ivnw8rm wrote
It’s what happens when nobody says no to kojima
suckfail t1_ivoahmd wrote
I really wanted to like the game. Played it for a good 4 hours.
Just couldn't get into it, felt weird for the sake of weird and boring. But I know, Kojima is god or whatever on Reddit. I'll take my downvotes now.
For the record I liked MGS5.
TheThirdRnner t1_ivofqa4 wrote
Yeah Kojima can definitely go off the deep end. The guy hates the box so much he'll do whatever to stay out of it. Tbf I remember everyone said the plot to MGS2 was nonsensical and too hard to follow, turns out the plot was just 20 years too early.
AmericanLich t1_ivot71v wrote
I’m a huge kojima fan, didn’t get anything from Death Standing. It was insanely pretentious. Plus the gameplay was just boring. All of the dialogue made me cringe.
Which is sad because I was really excited for it after the trailers. All of that weirdness would have been cool if it really mattered at all and had interesting gameplay to keep you hooked. But it doesn’t.
Sorge74 t1_ivox5sd wrote
I played maybe 4 hours, doing fetch quest didn't work for me.
SpecificAstronaut69 t1_ivt94e8 wrote
Isn't it just 3D QWOP?
RPi79 t1_ivonb15 wrote
I'm glad I'm not the only person thinking it was made really weird because it sucked otherwise.
nicuramar t1_ivop0q1 wrote
I guess it's divisive. I loved it :)
Fuzzl t1_ivnvn8p wrote
Digital urban exploring cutscene game with balance challenges and weird baby to babysit.
And its epic.
N3UROTOXINsRevenge t1_ivnzjm1 wrote
Urban exploring? Are you high? It is great but it’s anything but urban.
Square_Owl_4075 t1_ivnvykv wrote
So you watch cutscenes and mash a button when it flashes really big on the screen?
shiftingbee t1_ivnxnvk wrote
No, you also walk a lot, drive a lot, build infrastructure with other players you can't see but can sometimes hear them scream around you a lot. And then you mash the button and watch a lot of cutscenes.
jroddie4 t1_ivoeg70 wrote
Imagine the pandemic happened and all the internet got shut off. Jeff bridges (or whatever his name is) is the local GrubHub driver and has to go reconnect all the telephone poles while bringing people their Amazon shit.
GAMESGRAVE t1_ivothi9 wrote
You’re an on foot delivery man. And you have a baby. Ghosts exist.
[deleted] t1_ivnv79k wrote
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xmsxms t1_ivnvpoj wrote
Walking simulator
Fuzzl t1_ivnvxhk wrote
Calling DS a walking sim is like calling COD a shooting sim.
boostfurther t1_ivodtqn wrote
Not a summary, but great analysis on the deeper ideas in the game by one of my favorite YouTubers (warning: spoilers in video) https://youtu.be/pHQcK2TrH7s
The core theme of the game is about building connections and bridges (both metaphorical and literal).
[deleted] t1_ivphmko wrote
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SumGreaterThanZero t1_ivqemjp wrote
Scientists flew too close to the sun and broke the afterlife. Now when anybody dies they turn into a nuclear bomb, and there's a bunch of invisible ghosts stuck wandering around and they want to drown you in crude oil. You are an immortal mailman and one of the few people with the correct skill-set to potentially re-connect society before it's too late by installing a new version of the internet across America.
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