MJ12_0451 t1_ivvf1jc wrote
Almost any metal. Headphones with bad separation, low overall resolution, slow attack and decay can't handle it. It will just sound like a congested wall of sound
kazuviking t1_ivvmrje wrote
Ah yes attack and decay in a minimal phase system.
[deleted] t1_ivvplqf wrote
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DWW256 t1_ivwsu41 wrote
From what I've heard, it's generally regarded that the CSD decay time is purely a product of frequency and initial volume. I.E. something that starts quieter won't ever ring longer than something that starts louder.
Roppmaster t1_ivwv0ic wrote
>Can you explain how to extract a headphone's CSD plot from a frequency response graph?
Impulse response can be derived from frequency response, and CSD is computed from impulse response.
[deleted] t1_ivwxvr2 wrote
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