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munitionchipsintoys t1_j2b2aic wrote

It really sucked me in. I played that game the whole day for like 9 hours and beat it that night. It had classic horror elements with a sci fi twist, eerie future crimes and an amazing OST. I am excited about playing the redux.

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Madmonkeman t1_j2b2jrz wrote

The reason I loved it was because of how well they told the story through symbolism in the “neural interrogation” segments. It wasn’t an in your face story but I could tell what was going on.

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munitionchipsintoys t1_j2b52yh wrote

I might have missed that I will play it again for sure.
Oh you mean like seeing what happened with everyone?

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Madmonkeman t1_j2bkulj wrote

Yeah like the one section where there’s the TV puzzle that has a light that closes the doors is one of the best ones to show how the character was feeling.

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munitionchipsintoys t1_j2bu26b wrote

I don't think I ever drew a connection from that to the character's feelings. On my playthrough of redux I'll keep this in mind.

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Madmonkeman t1_j2cmy27 wrote

It symbolized her feeling like she was being held back by her baby. In order to progress she felt like she would be abandoning her baby.

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