Submitted by Anto_Sasu t3_yh3qz7 in gaming

I had this discussion with a friend and, personally, I don't really care about graphics, but artstyle is probably one the most important features of a game imo. Gotta say that my friend haven't really agreed with me at all, he gives way more importance to graphics than I think he should.

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ffximike t1_iubywhc wrote

Gameplay

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Anto_Sasu OP t1_iubz0ig wrote

That among Artstyle, Story and Music its what I care the most about a videogame.

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Taku_Kori17 t1_iuby0dx wrote

Artstyle. Itll be one of the first things i notice about a game. I had this same conversation with freinds the other day. If i take a screencap from cod, battlefield, and a few other modern titles and jumbled them up youd be hard pressed to tell the difference.

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dat_potatoe t1_iuc0i7u wrote

Art Style.

You can take a 4k resolution photograph of a pile of shit but that doesn't make it appealing to look at.

Meanwhile..

To an extent the two are related, in that you obviously can't have a scene portraying dust or fog or godrays or colored lighting or so on if you don't actually have the graphical technology to make those things happen. But Art Style is by far the more important thing.

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MooingWaza t1_iuc0wdc wrote

Artstyle makes even really low spec games look great. But a combination of the two is important, cause lighting is really important as well. The rest of graphics aren't so much

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BoundSouthGaming t1_iuc11sk wrote

In my opinion, Artstyle. A game with a great artstyle holds up much better with time than one going for just good graphics. For example, I still think Curse of Monkey Island looks great, and that was released in 1997.

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azuth89 t1_iubz6g5 wrote

Honestly I haven't cared much about graphics for like...15 years or so? At least not in terms of model detail, texture resolution, framerate and such. That was all more than good enough for me awhile back. Modern render distances are nice for open world stuff but most people aren't that targeted when they say "graphics"

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Winter_Coyote t1_iuc509v wrote

Artstyle. A good artstyle can age so much better then generic realism.

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Oneiricide t1_iuc6trm wrote

Graphics are a placebo. These are no longer the days of chonkasaur polygons, improving graphical fidelity is purely masturbatory at this point and adds nothing of value to a game.

Art style is far more important than graphical fidelity, but gameplay is most important.

There was a great talk I can't remember the name of now, but the gist was "what do you do when graphical fidelity is 1:1 with reality? You still have to put something in the game for the players to do"

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Zxar99 t1_iudhjf7 wrote

Art style, this is why Elden Ring looks fantastic the graphics are good but the art style is what makes it

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SolidusViper t1_iuby71p wrote

Why not both?

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Anto_Sasu OP t1_iubydqj wrote

Well, yeah. I mean, having god tier artstyle with awesome graphics is obviously the best option.

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mybloodykiller t1_iubxtxf wrote

It wouldn't matter for me as long it fits with their vision, maybe artstyle?

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ScottCraigDempsey t1_iuc3bps wrote

Borderlands is a prime example of art style alone can make a good game

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Beautiful_Exam_1464 t1_iuc95p7 wrote

It depends. If it’s something like a military shooter I value graphics. If it is a platformer or RPG I think the art style is most important.

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Jesse_is_a_wizard t1_iucmj44 wrote

runescape is a fantastic example of how graphics aren't everything.

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Few-Confidence-6906 t1_iucvlk1 wrote

Art style. The wrong at style can entirely put me off a game. (IE cartoonifying a sequel to a series I liked)

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JohnYakuzaThe2nd t1_iudbwel wrote

Artstyle all the way there isn't even debate, Dishonored still looks beautiful, Cuphead will always look good, same for Ori etc etc.

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JohnGamerAnimates t1_iuf5e48 wrote

Artstyle %100. I think great graphics are just there to elevate the artstyle even more.

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DanSanderman t1_iuc8kvr wrote

I prefer graphics, personally. A neat art style is cool, but I want to be blown away visually.

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Voeglein t1_iucfxqv wrote

To each their own. If someone places more importance on graphical fidelity over art style, they can do that without being wrong. Some people just want games that feel real.

But I'd ask people if they'd play games with a very particular art style like Borderlands or Legend of Zelda: Breath of the Wild (or a Super Mario Game). In the end, for me the most important aspect is the gameplay together with the story. Games can be hella ugly and still be tons of fun, but I wouldn't play the prettiest game for more than an hour or two if it was just unfun.

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