asunamyag t1_jdiz408 wrote
Reply to comment by flarelordfenix in Elden Ring Ray-Tracing: Mediocre Implementation, PC Gaming Still an Afterthought to FromSoftware by PrinceDizzy
The problem the PS4 load times were enormous compared to the number of times you die in that game.
It was particularly awful when fighting bosses, where each iteration of the fight could be less than ten seconds. It literally meant a majority of my time “playing” the game while fighting a boss was spent waiting to respawn.
As I said, I don’t mind this sort of wait in a game where respawning is very infrequent, but in a game where you do it all the time it’s awful.
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