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Hanzo_The_Ninja t1_jaeq48u wrote

The completely arbitrary "one island per Switch console" policy for Animal Crossing: New Horizons certainly left a bitter taste in my mouth.

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willrsauls OP t1_jaeqcrn wrote

To be fair towards New Horizons, this has been true of every Animal Crossing game. Gamecube and City Folk only allowed one town per console. It just wasn’t as bad because there were things to do outside customizing your town in those games

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Hanzo_The_Ninja t1_jaet47t wrote

Animal Crossing on the N64, DS, and 3DS were limited to one save/island due to technical limitations, but you can have multiple saves/islands on a single memory card for Animal Crossing on the GameCube if you use a memory card with more than 512K. There are no technical limitations on the Switch though, the "one island per Switch console" policy is totally arbitrary.

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willrsauls OP t1_jaeu52m wrote

Yeah, but I also think the one island per Switch being an issue is merely a symptom of the much bigger problems with New Horizons being such a flat and lifeless game with nothing to do outside of customization, so only having one island that allows only one person to really customize it pretty much cuts other players on that console off from 90% of the experience

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Hanzo_The_Ninja t1_jaezr42 wrote

Oh, absolutely. Animal Crossing: New Horizons sort of spits in the face of the Switch's reputation as a "family" or "party" console.

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