Submitted by willrsauls t3_11ekrdw in gaming

Just as the title says, what is a game you had high hopes for that didn’t deliver?

For me, it has to be Animal Crossing: New Horizons. I am a massive fan of the Animal Crossing series and New Leaf is my 2nd favorite game of all time. I had some concerns when the first trailer dropped, but the big New Horizons direct got me excited and felt like this would be a new content rich game with so many quality of life improvements just to realize everything shown in the direct was the ENTIRE game.

Don’t get me wrong. New Horizons is a fun game and for that first week where you’re building your island and finding more ways to express yourself is nothing short of magical. However, that’s all you can do. Once you’ve built up your island, there is nothing else to do. Previous games (outside New Leaf with its town building mechanics) didn’t have as strong long term goals, but there were so many little things to do that it’s so easy for me to come back to those games time and time again. Every time I go back to New Horizons, I’m just reminded of how bleak and empty it is compared to the series and I’m scared it’s incredible sales will further push the series into a direction of style over substance.

Anyway, that’s my rant. What game let you down the most?

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manofmatt t1_jaenrtp wrote

Breath of the wild

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willrsauls OP t1_jaenu71 wrote

This is a BOLD take right here and while I disagree, I understand

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manofmatt t1_jaeodhu wrote

It was boring! The plot was terrible, the weapons system was atrocious and it looked like a ps3 game. I really don't understand why people love it so much.

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willrsauls OP t1_jaeouxq wrote

Because the game allows so much freedom and consistently rewards creativity. If you have a creative approach towards battle or travel, odds are it will work. It’s not a great game because of its combat or story, but because you can figure out that you can safely traverse cold areas without cold resistant clothes if you make sure to carry a torch with you and make sure it stays lit, creating an interesting challenge as a result of trying to overcome and solve a problem and the game will never tell you that you can do this. You just have to figure out you can by experimenting with the game’s mechanics

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angelazraeljade t1_jaeo96b wrote

Anthem

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Synthwoven t1_jaevism wrote

I love BioWare games. This was hyped so much. The teasers looked great. The actual game was so much nothing. I am still in awe of how bad it was. I still wonder if it couldn't have been made into something good with more time and money. It had a lot of foundation that would have been a decent platform for a real game. In short, I agree with you so much.

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Yo_Wats_Good t1_jaezs5q wrote

If the project hadn't changed leads and direction so many times during development so they didn't have to actually create the entire game in 18 months, or been given an additional 2 years to really flesh out the future content, would've been great!

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Alarming-Rate8394 t1_jaeodeb wrote

You only know this if you are old enough, but the Tomb Raider game series was completely destroyed by release of The Angel of Darkness. And never recovered the magical gameplay and exploration again.

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asunamyag t1_jaepdn6 wrote

Elden Ring.

Kept waiting for the magic that turns Dark Souls skeptics into converts to hit me, but it never did.

It seemed like Breath of the Wild, if Breath of the Wild was vastly more tedious, repetitive, and frustrating.

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willrsauls OP t1_jaeppuc wrote

Elden Ring is kind of the worst Soulslike that I’ve personally played. I really enjoyed Bloodborne and Sekiro. Elden Ring doesn’t feel as solidly constructed, mostly due to the open world

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joystick355 t1_jaemnka wrote

Superman 64 - the game that made me start reading/watching game reviews so that this never happens to me again

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TheReasho t1_jaeqyok wrote

The Last of Us didn’t do it for me

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Sariefko t1_jaess0l wrote

World of Warcraft. I played it last time 10 years ago and I downloaded latest version to see what it's like right now. I don't know what I was expecting but at the very least I was expecting a game.

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brian11e3 t1_jaez8xq wrote

Most recently? RDR2

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Hanzo_The_Ninja t1_jaeq48u wrote

The completely arbitrary "one island per Switch console" policy for Animal Crossing: New Horizons certainly left a bitter taste in my mouth.

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willrsauls OP t1_jaeqcrn wrote

To be fair towards New Horizons, this has been true of every Animal Crossing game. Gamecube and City Folk only allowed one town per console. It just wasn’t as bad because there were things to do outside customizing your town in those games

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Hanzo_The_Ninja t1_jaet47t wrote

Animal Crossing on the N64, DS, and 3DS were limited to one save/island due to technical limitations, but you can have multiple saves/islands on a single memory card for Animal Crossing on the GameCube if you use a memory card with more than 512K. There are no technical limitations on the Switch though, the "one island per Switch console" policy is totally arbitrary.

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willrsauls OP t1_jaeu52m wrote

Yeah, but I also think the one island per Switch being an issue is merely a symptom of the much bigger problems with New Horizons being such a flat and lifeless game with nothing to do outside of customization, so only having one island that allows only one person to really customize it pretty much cuts other players on that console off from 90% of the experience

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Hanzo_The_Ninja t1_jaezr42 wrote

Oh, absolutely. Animal Crossing: New Horizons sort of spits in the face of the Switch's reputation as a "family" or "party" console.

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twonha t1_jaeous5 wrote

I was disappointed by Unreal 2, back in 2003. It was hyped beyond belief, I totally fell for it, and what was released was wholly average campaign of boredom. I haven't really allowed myself to get unrealistically hyped up for anything since, and that's been pretty much the end of me getting disappointed by shitty releases.

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kennyh90 t1_jaeq34z wrote

Gonna be a hot take but god of war ragnarok

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willrsauls OP t1_jaeq5fy wrote

I haven’t played Ragnarok yet, but I really didn’t like 2018

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kennyh90 t1_jaeqfdg wrote

They’re both kind of a play one and done for me, zero motivation to do either again

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willrsauls OP t1_jaeqjso wrote

I couldn’t even bring myself to beat 2018 once I realized there were no boss fights outside the same fucking troll and the combat in earlier games was more fun

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kennyh90 t1_jaeqyyo wrote

They did improve on that in ragnarok but it still does feel like more of the same, even the story pacing was off. I didn’t enjoy the over abundance of side content either, even with rewards it still feels rather bloated and it’s pretty much copy and paste from 2018

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Commercial_Durian149 t1_jaeqw5z wrote

All new release of pokemon, as individual gsmes, okayish, as games from this specific franchise, i can only see stalement and degradation , half assed works when that world could offer so much much more

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willrsauls OP t1_jaer76c wrote

Pokémon really hasn’t been great since Gen 3

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Commercial_Durian149 t1_jaerukq wrote

Before, they had the hardware excuse, now they re shielding themselves in the same place even when there is no more cover, cheap excuses and blatant lies, that for some reason people still accept...is a cult at this point, and it saddens me, because even fan games work around mechanics and do more fun things , and they just cut their wings Making literal enemies of anyone who loves the world enought to try to apport things to it

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AmcillaSB t1_jaeshph wrote

Spore. A game that was supposed to be about evolution ended up being about "intelligent design" and wasn't even a very good game at that.

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Politernica t1_jaeu461 wrote

Everquest 2 and Star Wars Galaxies. They were built up to be the next big MMOs and they both were extremely disappointing.

EQ2 should have just been EQ with better graphics, but they tried to kill solo play and then went completely south after the first expansion dropped.

SWG was too unbalanced and then they completely ruined the game trying to balance it later.

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AlyssandDustyVtuber t1_jaesi2i wrote

Variant day life. $30 rpg. By square Enix. Makers of final fantasy.

Would barely pass as a substandard free to play mobile game.

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willrsauls OP t1_jaesnk3 wrote

Square Enix has really not been doing too well for a while

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LazloDaLlama t1_jaenday wrote

Bioshock 2, Always heard praises of the games, that was the one that I landed on and I just didn't get it.

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Edit: maybe if I played it now my mind would change but as a dumb highschool kid I remembered it being totally forgettable.

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willrsauls OP t1_jaenpfs wrote

The first Bioshock is the only one I really liked

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EDDIE_BR0CK t1_jaepble wrote

I enjoyed Bioshock 2 moreso than the first I think. Being able to use Plasmids and Weapons simultaneously was the right choice, and Tennenbaum's story was pretty fleshed out and enjoyable.

After you have played the first and aware of it's late-game twist, it's really shallow on subsequent play throughs.

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dracoolya t1_jaenp7a wrote

First place: Dying Light.

Second place: Rage 2.

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Bokko88 t1_jaes9jp wrote

Wait what dying light? May i ask what where you expecting?

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dracoolya t1_jaewrcq wrote

I was expecting it to be better optimized than the Dead Island games. It had the same problems as those did and the story was terrible. They had plenty of time to get it right and they didn't.

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Bokko88 t1_jaeryw7 wrote

Dragon age 2

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Ender_90425 t1_jaesqfx wrote

Breath of the Mild and that demon slayer game.

Botw is probably the best story in a zelda game by far, and I'm excited for the sequel, but the game itself is just kinda boring, but at the same time it's kinda supposed to?

And then anime game small and boring too

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willrsauls OP t1_jaesxbr wrote

I love Breath of the Wild, but it’s story is incredibly weak. No Zelda plot has ever been amazing, but Majora’s Mask had some amazing smaller stories and Wind Waker has way more character

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Ender_90425 t1_jaet29l wrote

Ah, interesting, looks like we're opposites on that take.

But majoras mask though, stellar game, only held back by its 3ds bossfight redesigns

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willrsauls OP t1_jaetevq wrote

I’m not a huge fan of Majora’s main quest, but the side quests alone make it one of the best Zelda games. I think Wind Waker is overall more solid, but still not flawless by any means

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Ender_90425 t1_jaetx9x wrote

So weird because my absolute favorite is skyward sword

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willrsauls OP t1_jaeueed wrote

I think Twilight Princess is the only 3D Zelda game I outright don’t like

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Ender_90425 t1_jaf118a wrote

How so? I'm curious. I adore the combat, think the shading needs work, but the side characters are great in my opinion as well as the admittedly hyper specific items

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willrsauls OP t1_jaf190p wrote

It’s just so fucking slow and it’s basically diet Ocarina of Time (which I already think is just kinda okay). It’s still a fine game, but it’s the only Zelda I don’t really like going back to outside of maybe Zelda 2

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Celt-at-Arms t1_jaewv1i wrote

I am still playing through it, but Bloodborne. You basically just wander about with literally no direction, and kill bosses. Like give me SOME direction, hell, have Gerhman give the most basic of contextualization so I at least have a sense that I am going in the right direction, and that would at least make him a character and possibly shocking when you fight him as the 'Final' Boss. Something like, "Go meet up with Father Gascoigne, my companion, in the tomb of Oedon, and work with him to go interrogate Vicar Amelia in the Cathedral Ward about the disturbance," or something like that, so its a twist when Gascoigne has gone feral, but you also have some direction of where to go. You dont need paragraphs and hours of text, but maybe a sentence or two after each boss to slightly nudge you in the right direction.

Father Gascoigne was so disproportionately hard that literally every boss after him is a breeze, so you dont even get the satisfaction of beating a hard boss but like once or twice a game. (I still have Martyr Logarius, Amygdala, Micolash, Wet Nurse, Gerhman, and Moon Presence left in the Base Game).

The only real interesting thing about the game is the switch to Cosmic Horror, which would have been a nice twist if it was contrasted more with the area before it. We already had stuff such as Zombie Werewolves, and monstrous transformation. Starting with a more 'default' Victorian urban fantasy would have made the transition more jarring. Instead its like, 'Wow, this went from Dark Victorian Horror to Dark Victorian Cosmic Horror..."

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WoodenSpearZ t1_jaem71z wrote

Control

Disappointed from the story and its execution. It fell on my backlog over the years since I've purchased it, and when I eventually returned to it, I realized I had essentially finished it already. The story was that cryptic, underwhelming and clearly unmemorable that even "finishing" it twice just amplified my disappointment lol

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Warlord1996 t1_jaenvm1 wrote

Dark souls remastered, loved bloodborne and Ds3.

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Steady-Nutty t1_jaeo64w wrote

Horizon: Zero Dawn

Bioshock Infinite

Fallout New Vegas

They got hyped up so much here on this subreddit that I felt like I should try them. Ultimately it just led to disappointment when I realised they weren’t for me.

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willrsauls OP t1_jaep3wy wrote

I love Bioshock, but Infinite really lost me

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Flanelman2 t1_jaf4a9g wrote

Out of curiosity, when did you try Fallout New Vegas? Because to be honest, I love it, but it was kinda dated even when it was released so if you played it more recently I wouldn't be surprised if it didn't do it for you.

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