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izumi3682 OP t1_ixj3eve wrote

What do you think a video game is? It is a simulated reality driven by imperatives (the narrative). We as the player are the mind that is experiencing the simulated reality. And with the advent of truly efficacious VR, we will start to see simulated realities that will be, well pretty convincing. And I am only talking about our stone-knives-and-bearskins primitive efforts in 2022. Think about how our videogames look in 2022 and consider how they looked in 1974. I would say our efforts to recreate reality are coming along fairly quick, just in audio-visual context alone.

Perhaps you have heard the terms, "presence" and "immersion" in reference to the human experience in VR? "Presence" is believing you are for a few moments at a time, in the VR. "Immersion" is forgetting for a few moments at a time that there is real life apart from your VR experience. Both "Presence" and "Immersion" are going to rapidly improve in this decade. VR is certainly the next step and well, I don't want to repeat myself. I put it like this once if you are interested.

https://www.reddit.com/r/Futurology/comments/7r42h0/vr_is_going_to_be_like_nothing_the_world_has_ever/

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izumi3682 OP t1_ixjawo0 wrote

Why is this comment downvoted? What don't you like about it.

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