Submitted by CoralQuark t3_yilaws in gaming
With the release of the new pokemon games, there seems to be a lot of people who wish the game could be more difficult (no exp sharing, harder trainer battles etc) However, when Elden Ring was released, people praised FromSoft for it's dedication to making games difficult. The consensus was that if a game is too difficult, it's just not for you. So if pokemon is too easy, maybe it's not for you?
What is the difference in these scenarios? These are both huge fandoms with plenty of overlap, I'm sure, so I doubt it's two entirely different groups. Why should games cater more to "hardcore" gamers than "casuals"? Or, why is it so bad that pokemon be strictly casual?
BuddhistSlater t1_iuj81t4 wrote
The discourse among the community is irrelevant. Souls games aren't that way because Souls fans fervently defend it, they're like that because that's how the developers want their game to be experienced. So the same goes here, if Pokemon developers want to add difficulty levels that's their choice. The community debating about it has nothing to do with it.