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patrick_ritchey t1_itkvu53 wrote

That's amazing! The candles on the right need a little bit of work and I feel like the bedcover has no 'weight' but otherwise simply breathtaking

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terrytibbss OP t1_itmy0hm wrote

I actually forgot to put a light on the candles lol they were a last min addition

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klassz t1_itkhz8j wrote

Well done! Unreal Engine 5?

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terrytibbss OP t1_itkjh4e wrote

I was going to do it in UE5 , but decided to do it in 3ds max and Vray 5. I'll convert the scene to ue5 sometime this week and see if I ca get better results

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ohdishyboy t1_itklnly wrote

How long does something like this take you? Do you construct each object in the scene or are you importing assets?

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terrytibbss OP t1_itmyaf4 wrote

I made the room and textures. All of the 3d assets are things I've gathered over the years, I did a scene just like this a few years ago using vray 3 so thought I'd re do it and see how much I have improved. The whole thing took me around 2 hours mainly playing around with the lighting and camera settings

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ohdishyboy t1_itnb0bp wrote

How do you compare the program you're using to Blender? I've got blender and have used it a handful of times. But it's a steep learning curve for me

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terrytibbss OP t1_itnek3f wrote

i find 3ds max is pretty good to use, since most of the things i use such as Vray, Forerspt pack pro etc are compatible with 3ds max and easy to use. Ive never actually used blender but i believe its rather similar

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hldsnfrgr t1_itlz42w wrote

Wish my reality was like this.

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ThemadFoxxer t1_itn0zoz wrote

a bedroom without a bookcase just makes me sad.

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ohdishyboy t1_itnb1kc wrote

I really love this image though, you've done a rad job

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BlueFox_8 t1_itnnzdg wrote

The only reason I could tell this was digital and not a photograph is because of that perfectly green fiddle-leaf fig.

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