Comments
AngryGiraffe- t1_it9hwrv wrote
Now the river ain't whiskey And I ain't a duck I play jack a diamonds And trust to luck
_Weyland_ t1_it9eofp wrote
If the ocean was all beer
I would've been a nice dolphin
If the ocean was all vodka
I would've been a submarine...
Agarest t1_it8hr7x wrote
What does generative mean?
flockaroo OP t1_it8iyrg wrote
hmm, well, basically it means that its completely programmed ...or made out of math ...so to say.
Agarest t1_it8jqio wrote
What tools did you use to make it?
flockaroo OP t1_it8l9pt wrote
well its a self-programmed opengl application, so just text editor and a compiler.
RelatablePanic t1_it8k8c2 wrote
AI from the sounds of it. Anyone can be an artist these days.
flockaroo OP t1_it8le6s wrote
nope, no ai involved.
J3ff_K1ng t1_it8nfe3 wrote
Can you get deeper in that?
I'm really curious
flockaroo OP t1_it8plfl wrote
hmm ok, why not, let me try... its basically "ray tracing/ray marching/path tracing": first i'm defining the glass and the whiskey surfaces as mathematical functions (actually distance appoximation functions). then for each pixel i step from eye position into the direction of the pixel into scene until i hit a surface. on a surface with a certain probability (fresnel equations) the viewing ray gets reflected/refracted from the surface and walks along. this is repeated until the ray hits a light source. and this is then repeated for all pixels and several times util we have a properly lighted scene...
Soreine t1_it9aucb wrote
What's fascinating is how you modeled the whiskey waves... it even has foam ! What mathematical function looks like waves ? Not the ones I studied at school x)
flockaroo OP t1_ita5lku wrote
the functions are just the ones from school, just many of them summed up and in different scales ;-)
oh, and the foam is actually an illusion. in thin layers (like in the wave crowns) the light gets reflected/refracted multiple times in the same region, which leads to a more random light diffusion in those regions. i was surprised myself by that effect! ...that doesn't mean real waves cannot have foam additionally ;-)
C_Pala t1_it8t2n0 wrote
lot of words to say it was rendered
flockaroo OP t1_it8to11 wrote
yup! but "its rendered" is not really "getting deeper into that" ;-)
FangornOthersCallMe t1_it8vg3p wrote
It’s deeper than “not AI”
ringobob t1_it8p7x3 wrote
Hmm, an Islay I'd imagine.
SamVimesThe1st t1_it8qaks wrote
Nice pic. Kind of brings to mind the German saying "Ein Sturm im Wasserglas" (A storm in a glass of water), which is used if an event/problem/thing ends up way smaller than predicted/feared.
flockaroo OP t1_it8qtm9 wrote
hah, yes that was actually my working title, but in the end i decided going for whisky ;-)
SamVimesThe1st t1_it8rkgt wrote
An ocean of Whisky is definitely a cooler concept ;)
Free_Golf2319 t1_itajr0g wrote
I usually dislike a lot of the stuff here because it feels cheap(my taste of art is my own) and I actually really enjoy this. The color pallet and the emphasis on the motion inside the cup but still outside is some very powerful imagery for me.
duckyTheFirst t1_it9ixyg wrote
Wtf. Put the ocean back you madlad!
microthrower t1_itazw8n wrote
Viewing this, I saw the noise patterns and thought it looked like a render, and then was wondering how AI generated images would make such perfect reflections underneath the glass.
Being raymarch/raytrace made a lot more sense. What kind of timeframe does a single render of this take? Is this like a one minute or one hour kind of thing?
flockaroo OP t1_itbd4ku wrote
in this size and quality it was about 3 to 5 seconds (on a good GPU though - GTX3070) but the longer you wait the less grain.
willpb t1_itbcng1 wrote
I was about to comment on the beautiful lighting, makes perfect sense seeing the raytracing comment. I'm always amazed at using stuff like programming to create artwork like this. Great job!
esotericenema t1_it8e061 wrote
That better be Jefferson's Ocean Whiskey, specifically.
flockaroo OP t1_it8fazf wrote
...sry, but i said Whisky not Whiskey, so definitely Scotch ;-P
esotericenema t1_it8g0xa wrote
Touché. 😜
TheBelovedQuin t1_it99ts2 wrote
I thought it was one of those cool ecosystem jars for a second
neodiogenes t1_it9utjl wrote
Mod here. OP's own statement on what "generative" means:
> ... its basically "ray tracing/ray marching/path tracing": first i'm defining the glass and the whiskey surfaces as mathematical functions (actually distance appoximation functions). then for each pixel i step from eye position into the direction of the pixel into scene until i hit a surface. on a surface with a certain probability (fresnel equations) the viewing ray gets reflected/refracted from the surface and walks along. this is repeated until the ray hits a light source. and this is then repeated for all pixels and several times util we have a properly lighted scene...
The easy way to defuse suspicions in cases like this is to show a post history of similar content, which OP has. So I'm going to assume that
- This is not "AI", it's a mathematical render to create a particular image, and
- OP wrote or at least contributed to the software, so it's fine.
For those taking notes, this is how you do it. For those claiming to have written their own AI, show proof or GTFO.
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NortWind t1_ita3thc wrote
If the ocean were whiskey... Yes, I am that old.
[deleted] t1_ita4h2b wrote
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[deleted] t1_ita6eld wrote
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opalesqueness t1_itbzx5h wrote
damn you got some serious skills man 😳
[deleted] t1_itcomxv wrote
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stumpdawg t1_it8dgrz wrote
If the river was made of whiskey and I was a duck...I'd swim to the bottom and never come up!